peggle

This project is a recreation of Peggle. It replicates the core mechanics—shooting balls to hit targets and land in scoring zones—while capturing the game's accessible design and satisfying feedback loops.

Role: Developer

Duration: 2 weeks

Tool used: Unity, C#

Cover Source: Peggle Deluxe

Mechanic Features

Mouse Follow Cannon

The Mouse Follow Cannon offers intuitive, precise aiming based on mouse movement, enhancing interactivity and immersion with minimal learning curve. Its simplicity gives players full control without restrictions, reinforcing Peggle's emphasis on skill and calculation over luck.

Recycling & Scoring

Bullet Recycling: A moving bucket at the bottom catches falling bullets, letting players reuse them. This adds strategic depth, requiring precise aim and timing for resource conservation.

Bonus System: Hitting special targets or combos grants rewards like extra points, multi-ball, or power-ups—encouraging creative, skillful shots over basic target clearing.