ViceViper - Cover

An early programming-focused project where I recreated Gradius's upgrade system to prepare for future feature expansions.

Referred game: Gradius Vice Viper

Mechanic Features

Speed Up

Speed Up: Enhances Vic Viper's movement, offering player agility but challenging them with increased control difficulty.

Optional

Optional: Augments Vic Viper with drone-like entities that mimic its actions, promoting complex formations and layered offensive tactics.

Laser

Laser: Delivers penetrating firepower, providing a high-risk, high-reward mechanic that requires precision aiming.

Shield

Shield: Bestows temporary invulnerability, encouraging offensive plays while still necessitating careful navigation and foresight.

Missle

Missile: Introduces ground-attack capability, diversifying enemy engagement and enriching level design possibilities.

Double Shots

Double: Adds multi-directional shooting, broadening combat strategies and catering to player's situational awareness.

Note

Energy Bar Indicator: All the above Upgrades are activated by colliding with capsules to fill up an energy bar to the corresponding level.