ViceViper - Cover
An early programming-focused project where I recreated Gradius's upgrade system to prepare for future feature expansions.
Referred game: Gradius Vice Viper
Mechanic Features
Speed Up
Speed Up: Enhances Vic Viper's movement, offering player agility but challenging them with increased control difficulty.
Optional
Optional: Augments Vic Viper with drone-like entities that mimic its actions, promoting complex formations and layered offensive tactics.
Laser
Laser: Delivers penetrating firepower, providing a high-risk, high-reward mechanic that requires precision aiming.
Shield
Shield: Bestows temporary invulnerability, encouraging offensive plays while still necessitating careful navigation and foresight.
Missle
Missile: Introduces ground-attack capability, diversifying enemy engagement and enriching level design possibilities.
Double Shots
Double: Adds multi-directional shooting, broadening combat strategies and catering to player's situational awareness.
Note
Energy Bar Indicator: All the above Upgrades are activated by colliding with capsules to fill up an energy bar to the corresponding level.